This is a simple little forum I have been really wanting to put together simply because progress shouldn't go unchecked. I love AoC much as the next on this site but sometimes we should address the problems it has. This isn't for things we know are going to improve like combat, or balancing but instead for the things we have seen that may diverge into other areas of or disliking.
A quick example would be how in ESO for a long time it was a problem with the amount of effects being rendered on screen in large PVP and PVE trials encounters. In AoC so far we have seen a wide variety of effects being displayed. The tank raising walls, and the rangers current iteration of the arrow storm ability, even the basic attacks had a visual effect for every time the enemy was struck with the staff. These are some I could see being toned backwards.
In the most recent developer play though of the game we saw them attempt a boss fight in the Dünir dungeon. I couldn't tell if the boss had any mechanics or not due to the amount of effects being thrown out.
With the hopes high for massive scale battles I am afraid of the amount of on screen rendering for all the class effects. Beautiful but dangerously hindering.
That's my first throw out on what they might be able to improve upon before it get's worse. Again this is constructive criticism for the game on things we might be able to catch early. No hard feelings, just want to see it be the best it can be.