Steven and company showcased some party-based gameplay in the February 9th live stream on Twitch. In the stream a party of developers including Jeffrey, Peter, and the two Alex' the developers ventured into the new Dünheim dungeon which was recently added to the Alpha Zero build of the game. Check this out for almost a full hour of juicy gameplay footage!
The party started in the Dünheim area and struggled their way through some tough groups of enemies and a boss whose difficulty was tuned for party gameplay. After adventuring through the dungeon, the groups returned to the open world and showcased a node as well as an example boss encounter in which Sorrow's Hunger (the boss from the PAX demo) came and attacked the village.
After rescuing the node, the developers headed down to another nature-themed dungeon as well as the under-realm environment. The stream finished with a bit of battle royale PvP between the developers. Overall the broadcast really highlighted the variety of environments which are already included and playable in the Alpha Zero build.
Lastly, Steven teased a humorous technical issue which has been afflicting Alpha Zero test participants who are getting stuck at a load screen depicting a pastoral scene with a windmill in the foreground. As an Easter egg to commemorate the formidable "Windmill Boss", Intrepid modified the loading screen to give the windmill a bit more fearsome character!
What did you think about the stream gameplay, what impressed you the most? Was there something that you particularly did not care for? Share your thoughts in the comment section!