Ashen Foundry

From The Ashes | Episode 47: Great Addon Debate

From The Ashes | Episode 47: Great Addon Debate - The Ashes of Creation podcast produced by The Dungeon Crawler Network! Join Aggelos and Thais, the Founders of The Dungeon Crawler Network, as they bear witness the rebirth of the MMORPG genre from the ashes of an industry that has left gamers behind!This week, Aggelos, Stormzlord, and Alpha Soul are joined by Dygz of Theory Forge to discussion the top topic of addons and if the decision to not allow access to the API for addon creation is a good thing or not in Ashes of Creation. The crew argues the pros and cons of addons and what they can provide to the community as well as how they could divide it. What are your thoughts?

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Show Notes:

  • Discussion: Addons | Is disabling API access for addon creation a good idea?

Podcast Information:

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Aggelos, Founder of The Dungeon Crawler Network & From The Ashes Podcast

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6 Replies
  1. #1

    Atropos

    Administrator152 Posts

    Thanks for sharing, @Aggelos. As you might expect, I have a lot of thoughts on this topic. 

    I think rather than going blow-by-blow, I'll just summarize by saying: I hope that Intrepid allow a limited API for the development of in-game modifications or external services. I hope that this API is clearly defined ahead of time, and that Intrepid sticks with whatever API they allow unless it opens loopholes for exploitation.

    This is going to be a very interesting discussion to have once we have some sort real confirmation of what will be allowed :)

    Creator of Ashen Foundry and Tamriel Foundry. Former guildmaster of Entropy Rising. Economist and MMO enthusiast.

  2. #2

    Nohalin

    Member2 Posts

    I hope that they do have addon support. One of the things I love about ESO is the ability to customize my UI. They do need to make sure the rules are set from the start though and limit anything that may alter other players experience in game.

  3. #3

    Aggelos

    Contributor81 Posts
    Atropos wrote on May 21, 2018

    This is going to be a very interesting discussion to have once we have some sort real confirmation of what will be allowed :)

     This is the crux of the argument. Steven already said he does not plan to have any API open for user created mods. I only hope after people have listened to our show that they take to the forums and insist that API be opened.

  4. #4

    ThatGuyToo

    Member2 Posts

    I would have to agree with Atropos.  

    While in ESO we have been able to utilize some fabulous addons, we have also seen it provide access to information that would seem unintended. 

  5. #5

    Theosis

    Member3 Posts

    What if you could create addons and they then could look at them and approve the addon before adding the possibility to use it in game.. Beta test it..

  6. #6

    ThatGuyToo

    Member2 Posts
    Theosis wrote on June 17, 2018

    What if you could create addons and they then could look at them and approve the addon before adding the possibility to use it in game.. Beta test it..

     Access to the information, the API, is all that the developers can control.  They do not have control over how it is used, only if it can be access/used

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